Changelog
Updates to Gomu Online!
Release notes for the browser One Piece TCG app.
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2026-08-25: Giving DON and play-from-life (third try?)
- Tap cards to give rested DON one at a time — no more mystery Confirm button
- Play from trash or life: pick a card, then choose hand, field, or top of life without the old two-step confusion
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2026-08-24: Quiet day of "why did that not fire?" fixes
- Lots of cards whose effects only worked when the moon was right should now match their printed "only if" text
- Draw-then-trash and similar chains on OP16 and friends resolve in the order the card actually says
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2026-08-23: K.O.s, copied power, and summoning sick
- Mass K.O. and stage removal respect protection and replacement in the right order
- Power-copy effects read the card you actually meant (leader, attacker, or pick-one) instead of a random default
- Summoning sick shows on rested fresh plays so you know why they will not attack yet
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2026-08-22: Life payments and Kozuki Oden counters
- Costs that trash life, flip life face-up, or send life to hand behave when you decline or pay across turns
- EB01-001 Kozuki Oden: Land of Wano characters without a printed Counter get +1000 Counter
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2026-08-21: Negated On Plays and scaling math (sorry)
- OP09-081 and similar auras negate On Play effects instead of wrongly blocking you from playing characters
- Power that grows with trash, rested DON, or events in trash stacks correctly — EB01-014, EB01-027, EB04-048
- Life-to-hand triggers wait their turn instead of firing in the middle of unrelated effects
- Multi-step "give rested DON" costs: tap targets and counts in order
- Add-to-life effects that say face-up actually land face-up
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2026-08-20: Play it or tuck it on life
- OP07-097 Dr. Vegapunk and OP14-104 Perona: play from hand or trash, or put the card on top of life instead
- When your character row is full, plays from deck or trash follow overflow rules instead of soft-locking
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2026-08-19: On Play from not-hand
- Characters from deck search, trash, or life fire On Play like a normal play from hand
- Counter step: pick the card you mean to counter with, not whatever the UI felt like
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2026-08-18: Cannot rest, cannot miss counters
- "Cannot rest" sticks — those characters stay rested through refresh when they should
- OP04-069 Blocker copies the attacker's power during combat, not the opponent leader
- Counter targeting during the counter step points at the right card again
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2026-08-17: Life, DON returns, and face-up life (we will revisit life again)
- Optional life triggers chain without skipping or double-firing
- Returning rested DON to the deck as a cost works — EB03, OP06, OP12, ST26 lines
- Add-to-life effects can place cards face-up on your life stack
- "Cannot attack" shows in the card inspector so you are not guessing
- Play-from-hand or trash with "enters rested" actually arrives rested
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2026-08-16: Life triggers and removal timing
- OP11-041 Nami draws when life moves to hand on your turn (e.g. OP06-106 or EB03-053)
- Life-removed and life-field hooks fire more reliably during combat and effects
- KO, bounce, rest, and deck-bottom removal share one pipeline so protection and replacement effects resolve in order
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2026-08-15: Activate Main and OP16
- Activate Main costs chain through trash, DON, and other payments in the correct order
- OP16-060 Sengoku can play up to three different-name Admirals after returning eight active DON
- OP16-079 Yamato grants Rush to Land of Wano characters played from trash
- OP16-074 Magellan returns opponent DON on play and on K.O.
- OP16-047 Doflamingo puts two opponent hand cards on the bottom of their deck after rest
- OP16-015 Luffy discounts hand cost with Ace leader and sets power after trashing on opponent attack
- ST13 Ace and Luffy leader effects updated
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2026-08-15: Card effect accuracy(so many bugs...)
- Same-target follow-ups ("that card") stay on the first pick instead of asking again
- Then-clause gates, deck search, and DON-gated Rush/Banish keywords across many OP, EB, and ST cards
- OP12-081 Koala leader, OP12-099 Kalgara, and OP12 event line fixes
- Deck look and reorder validation when putting cards back on top or bottom
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2026-08-15: Added all the cards! (I've made so many mistakes...)
- Who knew there are so many cards in the game?